May 1st – MAY 5th Weekly Work Log

Game Design

Session Number:5
Week Number:7
Total Estimated Hours Contributed this Week: 5
What is/was your overall goal for this week? To finish fixing all bugs and making sure that the game is playable

Work Tasks 

Date Task Description Time Spent Was / Were your choices and work Best Practices? Why? 
5/1 A new bug arose where for some reason the buttons weren’t making a sound, however, I figured out how to fix this and it turns out it was a very simple problem. The Menu system/shop is now to my knowledge bug-free1 hr  This was a best practice because I used problem-solving to fix an issue
5/2 I added my and Hunter’s evidence to the credits, I had to do this because only 3 people can be on Unity, and Hunter is not one of them. I also made sure that the game was ready to be uploaded and that everything worked, just to double triple check that.1 hr This was a best practice because it required communication so that I could put all of Hunter’s evidence into the game.
 5/3I added Roberts’ evidence to the credits and started working on making sure the UI was compatible with Itch.  1 hr This was a best practice because it required problem-solving to figure out what was even wrong with the UI
 5/4 I realized the issue with Itch regarding UI, and I fixed it and made sure that I changed that for every single scene in the game. 1 hr Similar to the day before I used problem-solving to figure out and fix what was wrong with the UI
 5/5 We played each other’s games and got feedback from Hunter 1 hr I would say this is a best practice because the advice from Hunter helped us a lot. But I’m not sure if that counts as a best practice.

Personal Comments (Optional) 

Remember reflecting on your own choices and work can help you improve both. Are there any other comments you would like to include for your own reflection? If so, please enter them here: 

May 1st – May 5th Weekly Work Log 

School of Rock

Session Number:5
Week Number:7
Total Estimated Hours Contributed this Week: 5
What is/was your overall goal for this week? To work on the Pirate song and make a rough mix and recording of it

Work Tasks 

Date Task Description Time Spent Was / Were your choices and work Best Practices? Why? 
5/1Griffin wasn’t here and Connor didn’t have his seven-string guitar so we couldn’t play the Pirate song, so we jammed and came up with some cool ideas for future songs. And of course, we warmed up with Halo On Fire as always1 hr This was a best practice because we used communication to jam with each other seamlessly and to show each other what we were doing and how to do it.
5/2 Griffin wasn’t here again, but Connor and I worked on songs that we are gonna play for the Japanese Exchange students as well as we warmed up with Halo On Fire as always.1 hr This was a best practice because we were relearning a song. Because it had been a while since we had played it. This meant we had to communicate with each other to make sure we were playing it correctly.
5/3 On Wednesday we hammered out the structure of the Pirates song and made sure that everyone knew when everything was going on. And of course, we warmed up on Halo Of Fire 1 hr This was a best practice because we communicated and collaborated to get what we needed to get done with this song for our SMART goal project.
5/4 We figured out transitions and the intro/outro for the Pirates song, and of course, we warmed up with Halo On Fire 1 hr This is a best practice because we together came up with cool ideas for transitions. And Collaborated
5/5Warming up with Halo On Fire, and then we figured out how the in-ear monitors work 1 hr This was a best practice since we had to problem solve how they worked

Personal Comments (Optional) 

Remember reflecting on your own choices and work can help you improve both. Are there any other comments you would like to include for your own reflection? If so, please enter them here:

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